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Tome of Madness is the definitive 5th Edition source for dealing with maniacal madmen and deranged villains, but also for haunted heroes and their afflicted allies whose minds have been pushed past the breaking point. This lavishly detailed tome examines the nature of mental maladies from aphasia and amnesia to phobias, tics, delusions, dyspraxia, and hysterical blindness. With over three dozen forms of insanity with varying severity and symptoms, you'll find lesser ailments that may accompany your heroes throughout their lives, as well as devastating delusions that can shatter a character's world.
Tome of Madness goes a step further, with abundant information and 5E rules on the treatment of madness, including the use of alchemy and magic (and even occult faith healing) to calm the disturbed mind. Whether insanity is purely biologic or an element of addiction, brought on by gradual decline or a sudden, sharp break, you will find a wealth of information for incorporating insanity into your Pathfinder campaign in an in-depth way that does not degenerate into simple stereotypes or leave you with an unplayable character but gives your heroes and villains alike some real depth in their disturbia! Grab this 32-page 5th Edition accessory by Mike Shel today and Make Your Game Legendary!
Rich Wilde and the Tome of Madness is perhaps the most innovative and thrilling slot in the Rich Wilde series to date. Play ‘N Go's poster boy has appeared in numerous slots outings for the developer, including Rich Wilde and the Shield of Athena and Rich Wilde Aztec Idols. Rich Wilde and the Tome of Madness is the first in the series to use a Cluster Pays system, though, and the first to be truly spooky.
You need to find four adjacent symbols in the game's 5×5 grid to earn a winning combination, with each win destroying the symbols and allowing more symbols to appear in their place. Rich Wilde joins us the whole time, holding a magical spell book that sends symbol-destroying spells onto the reels to help us in our cause as we seek to open a mystical portal and release the ancient beast, Cthulhu, reported to drive people insane.
Pros & Cons
Tome Of Madness Slot Review
- Modifier-adding Portal elevates the gameplay.
- Cluster Pays switches up the Rich Wilde franchise.
- Call of Cthulhu feature offers big Wild win potential.
- Have to fill the Portal twice to launch the Call of Cthulhu feature.
- Rich Wilde Wilds don't appear as often as in other games.
- No guaranteed big wins from the bonus game.
How to Play
Time Of Madness Book
Tome Of Madness Slot
As Rich Wilde and the Tome of Madness is a Cluster Pays game you need to land matching symbols in the 5×5 game grid in clusters of four or more. The more symbols you land in a cluster, the higher the payout. As with other Play ‘N Go slots the bet toggle sits beneath the reels. Click left and right to adjust your bet level accordingly, and once you are happy you can press the green spin button to the bottom right of the game grid.
When you match four or more symbols they pop in eerily satisfying purple explosions to allow more symbols to drop from above. If more symbols match, they create winning combos and allow more symbols to fall. With each winning combo the Portal Meter to the left of the reels fills with bright blue energy to trigger the game's bonus features.
Tome Of Madness
Symbols
In a magical, mythical adventure such as this you would expect potions and runes. That is precisely what you get with Rich Wilde and the Tome of Madness. The higher-paying symbols here are Mask, Ring, Dagger and Amulet, the latter of which offers an alluring x100 your stake for landing 10 or more in a cluster.
Tome of Madness is the definitive 5th Edition source for dealing with maniacal madmen and deranged villains, but also for haunted heroes and their afflicted allies whose minds have been pushed past the breaking point. This lavishly detailed tome examines the nature of mental maladies from aphasia and amnesia to phobias, tics, delusions, dyspraxia, and hysterical blindness. With over three dozen forms of insanity with varying severity and symptoms, you'll find lesser ailments that may accompany your heroes throughout their lives, as well as devastating delusions that can shatter a character's world.
Tome of Madness goes a step further, with abundant information and 5E rules on the treatment of madness, including the use of alchemy and magic (and even occult faith healing) to calm the disturbed mind. Whether insanity is purely biologic or an element of addiction, brought on by gradual decline or a sudden, sharp break, you will find a wealth of information for incorporating insanity into your Pathfinder campaign in an in-depth way that does not degenerate into simple stereotypes or leave you with an unplayable character but gives your heroes and villains alike some real depth in their disturbia! Grab this 32-page 5th Edition accessory by Mike Shel today and Make Your Game Legendary!
Rich Wilde and the Tome of Madness is perhaps the most innovative and thrilling slot in the Rich Wilde series to date. Play ‘N Go's poster boy has appeared in numerous slots outings for the developer, including Rich Wilde and the Shield of Athena and Rich Wilde Aztec Idols. Rich Wilde and the Tome of Madness is the first in the series to use a Cluster Pays system, though, and the first to be truly spooky.
You need to find four adjacent symbols in the game's 5×5 grid to earn a winning combination, with each win destroying the symbols and allowing more symbols to appear in their place. Rich Wilde joins us the whole time, holding a magical spell book that sends symbol-destroying spells onto the reels to help us in our cause as we seek to open a mystical portal and release the ancient beast, Cthulhu, reported to drive people insane.
Pros & Cons
Tome Of Madness Slot Review
- Modifier-adding Portal elevates the gameplay.
- Cluster Pays switches up the Rich Wilde franchise.
- Call of Cthulhu feature offers big Wild win potential.
- Have to fill the Portal twice to launch the Call of Cthulhu feature.
- Rich Wilde Wilds don't appear as often as in other games.
- No guaranteed big wins from the bonus game.
How to Play
Time Of Madness Book
Tome Of Madness Slot
As Rich Wilde and the Tome of Madness is a Cluster Pays game you need to land matching symbols in the 5×5 game grid in clusters of four or more. The more symbols you land in a cluster, the higher the payout. As with other Play ‘N Go slots the bet toggle sits beneath the reels. Click left and right to adjust your bet level accordingly, and once you are happy you can press the green spin button to the bottom right of the game grid.
When you match four or more symbols they pop in eerily satisfying purple explosions to allow more symbols to drop from above. If more symbols match, they create winning combos and allow more symbols to fall. With each winning combo the Portal Meter to the left of the reels fills with bright blue energy to trigger the game's bonus features.
Tome Of Madness
Symbols
In a magical, mythical adventure such as this you would expect potions and runes. That is precisely what you get with Rich Wilde and the Tome of Madness. The higher-paying symbols here are Mask, Ring, Dagger and Amulet, the latter of which offers an alluring x100 your stake for landing 10 or more in a cluster.
The lower-paying symbols are Crystals of red, blue, orange and green. In this way Rich Wilde and the Tome of Madness is similar to Viking Runecraft, another Play ‘N Go Cluster Pays release from 2017. But this title succeeds over that earlier game in the game play, overall atmosphere and, above all, the bonuses which are thematically excellent as much as they are lucrative (see bonuses section below). Rich Wilde and the Tome of Madness also features two base game Wild symbols, Rich Wilde himself (who doubles all wins he completes) and the Special Wild, which sends symbol-destroying modifiers onto the game board to allow cascades and wins to continue.
Bonuses
The Portal to the left of the reels is the key to the bonus features here, with our ultimate aim a showdown with the ancient beast, Cthulhu.